Performance drop in Ordon Village (now ~15 fps from ~27), sound cuts off randomly, otherwise perfect. Unable to select Items in the touchscreen section (pressing tab) to use in game Just sound issue, and beginning of scene or trigger of something game start lagging for 2-5 seconds. Ordon Shield texture on the ground in a cave. There is some minor frame drop in intense areas and loading up with some minor texture glitches here and there i.e. The first bit of loading when you start the game can drop your fps and stop audio if there are too many back ground cpu heavy tasks on a weak cpu. To fix the no audio issue simply clear cpu usage as best as you can then start. Minor audio issues when multiple sounds are playing at once, other than that the game seems close to perfect. No other major changes from 1.5.0Īdditional note: Sound in-game seems to work for certain users/randomly. Sound only in the title screen/menu/quest log screen, constant 30fps in-game. Some character models are glitched (Ilia and Wolf Link are missing some body parts) Aside from some rare instances of jingles while navigating the item screen the game remains completely silent. Enemy encounters in large areas will cause slowdown until they're defeated. Minimap issue fixed, audio will sometimes play (when you load the game), but there appears to be minor errors with audio emulation (audio may cut off briefly). Doesn't go above 30.00FPS so I assume it's capped. Game initally drops to ~25 FPS upon loading a new area, and can hold 28-30 FPS in smaller areas like Ordon. Several issues appear fixed from 1.4.2b - Rupee count can be seen, bright models seem fixed. Sound works some times and in some areas sound is very glitchy. Minor graphical glitches, a part of the map still missing. some NPCs are rendered with missing limbs. Game runs fine, with a few artifacts, i.e. Can now select to use Wii U Pro controller instead of the gamepad in-game. Part of the mini-map is missing, textures for Ilia's arms and 1 leg are now oddly missing and does not seem to happen to any other NPC's so far. Pitch-black darkness AMD owners experienced is gone and lighting/environment looks great in these areas as well. Sound only in the title screen/menu, constant 30fps nearly everywhere tested. There appears to be no sound, and major lighting issues in some areas of the game such as on doors. Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition Looks beautiful, no sound, too shiney at some places. Some minor texture mapping issues (shadows). Stuck loading on black screen, then white screen. The Legend of Zelda: Twilight Princess HD on Cemu 1.26.2 Testing Testingīlack screen. General Settings -> Graphics: Async Compile (only applies if you are using the Vulkan API.Ĭemuhook: Not needed for this title, but if you have it, leave everything set to "default", including the QPC to "Cemu Default". Game Profile -> CPU Mode: Auto / Multi-core recompiler
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